![]() SA-MP must exit.įixed security exploit when you can change server loaded files!įixed game freeze and loaded files check (OnPlayerFinishedDownloading) after reconnectįixed samp bug when destroyed vehicle doesn't send info to server about destroyįixed keyboard OnPlayerKeyState lag and improved syncronization in many players stream More checks in the client for bad data (unoccupied sync, character aiming up/down)įixed crash with reason SA-MP: FrameNode name was too long. Fixed memory corruption in the menu system
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